Produced level art, concepts, animations and characters for Zuma Blitz on Facebook. Most work created in Photoshop and zbrush, occasional use of Flash and Maya.
This is a trailer popcap put out during our relaunch of Zuma Blitz, in it you can see backgrounds and assets I've produced, as well as what the game itself was (it was taken offline some time around 2016)
In this video you can see the Spirit Turtle character I created for Zuma Blitz + its animation states