Website powered by

Zuma Blitz

Produced level art, concepts, animations and characters for Zuma Blitz on Facebook. Most work created in Photoshop and zbrush, occasional use of Flash and Maya.

Summer Solstice map

Summer Solstice map

This is a trailer popcap put out during our relaunch of Zuma Blitz, in it you can see backgrounds and assets I've produced, as well as what the game itself was (it was taken offline some time around 2016)

These foods were boosts that could be bought in game and spent on individual sessions. Note that some items such as the tiki mug drink have multiple colorways in game, but for the sake of brevity I'm leaving them out. Created in zbrush and photoshop.

These foods were boosts that could be bought in game and spent on individual sessions. Note that some items such as the tiki mug drink have multiple colorways in game, but for the sake of brevity I'm leaving them out. Created in zbrush and photoshop.

In this video you can see the Spirit Turtle character I created for Zuma Blitz + its animation states

Spirit Turtle character and its states, regular, heating up, full power and bomb

Spirit Turtle character and its states, regular, heating up, full power and bomb

initial concepts for the Spirit Cat (lasercat) character

initial concepts for the Spirit Cat (lasercat) character

Spirit/Laser Cat and its powerup states- from left to right ; normal, heating up, full power, bomb powerup

Spirit/Laser Cat and its powerup states- from left to right ; normal, heating up, full power, bomb powerup

Unused concepts for a Spirit Weasel character, 3 colorways and the bomb powerup.

Unused concepts for a Spirit Weasel character, 3 colorways and the bomb powerup.